
/**
Isaque -> Israel -> Levi
*/
#include <windows.h>
#include <gl/gl.h>
#include "resource.h"
LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM);
void EnableOpenGL(HWND hwnd, HDC*, HGLRC*);
void DisableOpenGL(HWND, HDC, HGLRC);
int WINAPI WinMain(HINSTANCE hI, HINSTANCE hPI, LPSTR szCL, int iCS) {
WNDCLASSEX wcex;
HWND hwnd;
HDC hDC;
HGLRC hRC;
MSG msg;
BOOL bQuit = FALSE;
float theta = 0.0f;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_OWNDC;
wcex.lpfnWndProc = WindowProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hI;
wcex.hIcon = LoadIcon(hI, IDI_ICON);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = "GLSample";
wcex.hIconSm = LoadIcon(NULL, IDI_ICON);
if(!RegisterClassEx(&wcex)) {
return 0;
}
hwnd = CreateWindowEx(
0, "GLSample", "OpenGL", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 360, 256,
NULL, NULL, hI, NULL
);
ShowWindow(hwnd, iCS);
EnableOpenGL(hwnd, &hDC, &hRC);
while(!bQuit) {
if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if(msg.message == WM_QUIT) {
bQuit = TRUE;
}
else {
TranslateMessage(&msg);
DispatchMessage(&msg);
FreeConsole();
}
}
else {
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT); /**glClear(0x00004000)*/
glPushMatrix();
glRotatef(theta, 0.7f, 0.0f, 1.0f); /**float theta = 0.0f;*/
glBegin(GL_LINE_STRIP);
glColor3f(1.0f, 0.3f, 0.3f); /**(r, g, b)*/
glVertex2f(0.9f, 1.0f); /**(x, y)*/
glColor3f(0.0f, 1.0f, 0.9f);
glVertex2f(0.5f, -0.5f); /**(x, y)*/
glColor3f(0.0f, 0.0f, 1.0f);
glVertex2f(-0.80f, -0.5f); /**(x, y)*/
glEnd();
glPopMatrix();
SwapBuffers(hDC);
theta += 1.0f;
Sleep(2);
}
}
DisableOpenGL(hwnd, hDC, hRC);
DestroyWindow(hwnd);
return msg.wParam;
}
LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wP, LPARAM lP) {
switch(msg) {
case WM_CLOSE:
PostQuitMessage(0);
break;
case WM_DESTROY:
return 0;
case WM_KEYDOWN: {
switch(wP) {
case VK_ESCAPE:
PostQuitMessage(0);
break;
}
}
break;
default:
return DefWindowProc(hwnd, msg, wP, lP);
}
return 0;
}
void EnableOpenGL(HWND hwnd, HDC *hDC, HGLRC *hRC) {
PIXELFORMATDESCRIPTOR pfd;
int iFormat;
*hDC = GetDC(hwnd);
ZeroMemory(&pfd, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags=PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 16;
pfd.iLayerType = PFD_MAIN_PLANE;
iFormat = ChoosePixelFormat(*hDC, &pfd);
SetPixelFormat(*hDC, iFormat, &pfd);
*hRC = wglCreateContext(*hDC);
wglMakeCurrent(*hDC, *hRC);
}
void DisableOpenGL(HWND hwnd, HDC hDC, HGLRC hRC) {
wglMakeCurrent(NULL, NULL);
wglDeleteContext(hRC);
ReleaseDC(hwnd, hDC);
}
/********** resource.h **********/
#define IDI_ICON 1
/********** resource.rc **********/
#include "resource.h"
IDI_ICON ICON "icone.ico"
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